Athene Numphe (athene) wrote,
Athene Numphe

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Decisions, decisions

In doctorjekyll's game, my ranger just made 6th level. This means I get another feat. Unfortunatly there are 6 that I am debating. So, I'm going to open it up to y'all for advice.

Here's a bit about my character: She's an elven ranger, good with a bow...very good with a bow actually. She's somewhat of a tomboy. She's also pretty good at ranger things including spot, search, and move silently. Basically there are 3 things that I want to do with her. 1) make her a very good ranger, 2) make it so she has an easy time up in the trees, 3) be a top-notch Legolas type archer.

That being said, here are the feats I'm looking at:

Agile: +2 to balance and escape artist - would help with the whole tree thing

Athletic: +2 to Climb and Swim - would also help with the tree thing

Diehard: Remains conscious at -1 to -9 - always a help, would make her seem tougher, which plays into the strong tomboy thing.

Dodge: +1 dodge bonus to AC - not so wonderful by itself, but if I then took Mobility, I could take Shot on the Run which would allow movement before and after a ranged attack...very useful.

Far Shot: Increases range by 50% - would help with the awesome archer thing, also very useful.

I think I'm leaning towards Agile, Dodge, or Far Shot.

Poll #587023 Pick a footfeat

So, which feat do you think I should I take?

Far Shot
Tags: d&d, gaming, rpg

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